A post-apocalyptic adventure that fits your schedule. Send your characters on missions, check progress when you want.

Build, trade, and fight in a vast wasteland - all from your phone.

Coming in 2025 on iOS and Android

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What is Afterglow?

A mobile sandbox MMO designed for busy players. Command up to 3 characters to gather, craft, or fight across a shared open world. Your team keeps working even when you're offline.

Enjoy a semi-idle MMO experience with depth of modern AAA titles.

Shape the world as a trader, warlord, or explorer — no playstyle forced. The mystery of the CELL devices awaits.

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Features

System for busy players

Flexible offline progression system designed for busy lifestyles. Issue orders to your characters and check their progress at your convenience.

Engage as deeply as you choose without forced social interactions or time-gated content.

Open World

Vast post-apocalyptic American Southwest. Distinct factions with unique rewards and storylines.

Rich world filled with quests, hidden caches, and mysterious CELLs - powerful energy sources that transformed the region forever.

Turn-based combat

Strategic turn-based combat with optional player intervention. Diverse arsenal of weapons and armor types.

Face unique monsters with distinct abilities and behaviors. Choose between combat or non‑violent paths to achieve your goals.

Player-driven economy

Complex player‑driven economy with diverse resource gathering and salvaging opportunities. Players marketplaces for direct player trading.

Deep industrial system featuring rare blueprints and intricate production chains requiring player specialization.

Player vs Player

Dynamic PvP zones with escalating risk and rewards.

Safe areas for peaceful play, yellow zones for controlled combat, and dangerous red zones featuring full‑loot encounters for the most daring players.

No dark design patterns

Ethical game design with no pay‑to‑win mechanics or exploitative practices. Progression system designed to fit your schedule, not the other way around.

Made by a small indie team that values player experience over profit.

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